if isServer { exitWith(); } func ZeusGrpPlaced(_curators, _group) { each allCurators-_curators { $addCuratorEditableObjects<_x>(_group, true); } } func ZeusObjPlaced(_curators, _unit) { each allCurators-_curators { $addCuratorEditableObjects<_x>([_unit], true); } } each allCurators { $addCuratorEditableObjects<_x>(allUnits, true); $addCuratorEditableObjects<_x>(allMissionObjects("All"), false); _curator = _x; each allUnits { if vehicle(_x) != _x { $addCuratorEditableObjects<_curator>([vehicle(_x)], true); } } }