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https://github.com/Kugelschieber/breach.git
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Implement buffer filling and sequence fulfillment
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@@ -71,11 +71,17 @@ class IllegalMoveError extends Error {
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}
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}
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interface Sequence {
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sequence: string[]
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numberOfFulfilled: number
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}
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export class Game {
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state: State = {selectionMode: SelectionMode.FreePick}
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public readonly size: number
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public readonly buffer: string[] = []
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constructor(public readonly matrix: string[]) {
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constructor(public readonly matrix: string[], private readonly sequences: string[][]) {
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this.size = Math.sqrt(matrix.length)
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}
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@@ -83,6 +89,29 @@ export class Game {
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return this.matrix[row + column * this.size]
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}
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getSequences(): Sequence[] {
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return this.sequences.map(sequence => {
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let longestPrefixLength = 0
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for (let i = 0; i < this.buffer.length; ++i) {
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let prefixLength = 0;
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for (let j = 0; j < Math.min(sequence.length, this.buffer.length - i); ++j) {
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if (this.buffer[i + j] != sequence[j]) {
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// abort sequence
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prefixLength = 0
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break;
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}
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++prefixLength;
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}
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longestPrefixLength = Math.max(longestPrefixLength, prefixLength);
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}
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return {
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sequence: sequence,
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numberOfFulfilled: longestPrefixLength,
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}
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})
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}
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pick(row: number, column: number): void {
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if (row < 0 || column < 0 || row >= this.size || column >= this.size) {
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throw new IllegalMoveError()
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@@ -91,7 +120,9 @@ export class Game {
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matchState({
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Won: () => {throw new IllegalMoveError()},
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Lost: () => {throw new IllegalMoveError()},
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InProgress: (selectionMode) =>
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InProgress: (selectionMode) => {
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this.buffer.push(this.getCell(row, column))
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matchSelectionState({
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Free: () => {
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this.state = {
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@@ -119,7 +150,8 @@ export class Game {
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throw new IllegalMoveError()
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}
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},
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})(selectionMode),
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})(selectionMode)
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}
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})(this.state)
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}
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}
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