Fixed bug in text renderer, upgraded to GLFW 3.2, added fullscreen and FPS limitation.

This commit is contained in:
Marvin Blum
2016-08-08 21:35:01 +02:00
parent 3c1fb484b9
commit 092ad543e5
4 changed files with 49 additions and 19 deletions

View File

@@ -2,7 +2,9 @@
* ~~cleanup resources~~
* more logging
* limit FPS
* fullscreen
* ~~limit FPS~~
- does this really work?
* ~~fullscreen~~
* simple access to default resources like GetTex()
* ~~text rendering + font loading~~
* more options for GLFW