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Fixed bug in text renderer, upgraded to GLFW 3.2, added fullscreen and FPS limitation.
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@@ -55,6 +55,7 @@ func main() {
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options := goga.RunOptions{ClearColor: goga.Vec4{0, 0, 0, 0},
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Resizable: true,
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SetViewportOnResize: true,
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ExitOnClose: true}
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ExitOnClose: true,
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Fullscreen: true}
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goga.Run(&game, &options)
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}
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