package goga func GetSpriteRenderer() *SpriteRenderer { renderer, ok := GetSystemByName(sprite_renderer_name).(*SpriteRenderer) if !ok { panic("Could not obtain sprite renderer") } return renderer } func GetModelRenderer() *ModelRenderer { renderer, ok := GetSystemByName(model_renderer_name).(*ModelRenderer) if !ok { panic("Could not obtain model renderer") } return renderer } func GetCulling2DSystem() *Culling2D { system, ok := GetSystemByName(culling_2d_name).(*Culling2D) if !ok { panic("Could not obtain culling system") } return system } func GetKeyframeRenderer() *KeyframeRenderer { renderer, ok := GetSystemByName(keyframe_sprite_renderer_name).(*KeyframeRenderer) if !ok { panic("Could not obtain keyframe renderer") } return renderer } func GetTextRenderer() *TextRenderer { renderer, ok := GetSystemByName(text_renderer_name).(*TextRenderer) if !ok { panic("Could not obtain text renderer") } return renderer }