Marvin Blum
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bc624295be
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Simplified for loops in render systems.
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2016-08-19 00:04:05 +02:00 |
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Marvin Blum
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69886eff00
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Code restructuring.
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2016-08-18 23:58:41 +02:00 |
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Marvin Blum
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25814cf022
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Set GL version to 3.1 (lowest possible version), fixed cleanup bug when calling Stop(), added input handling.
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2016-08-14 13:20:01 +02:00 |
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Marvin Blum
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ed39081300
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Moved types to top of files, started 2D texture mapped font rendering.
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2016-07-16 02:31:53 +02:00 |
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Marvin Blum
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139e668233
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Removed shader, added 3D rendering (no demo yet, coming next), started bitmap font rendering, a few fixes and improvements.
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2016-05-07 20:26:36 +02:00 |
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Marvin Blum
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80e5cb20f8
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Removed Add() method from System interface, added 2D culling.
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2016-05-07 11:28:42 +02:00 |
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Marvin Blum
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51d61ba605
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Convenience function to addd and remove actors to or from systems.
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2016-05-06 17:30:43 +02:00 |
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Marvin Blum
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16e25c0a1b
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Small improvement to sprite renderer, added demo for simple sprite rendering.
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2016-05-06 17:16:59 +02:00 |
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Marvin Blum
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3a5b66a20c
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Rendering now works! Added shaders for reference.
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2016-05-06 16:53:27 +02:00 |
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