Files
go-game/gl_util.go

16 lines
215 B
Go

package goga
import (
"github.com/go-gl/gl/v4.5-core/gl"
"log"
)
// Checks for GL errors and prints to log if one occured.
func CheckGLError() {
error := gl.GetError()
if error != 0 {
log.Print(error)
}
}