Commit Graph

15 Commits

Author SHA1 Message Date
Marvin Blum
3c1fb484b9 Added texture mapped font rendering. 2016-08-07 00:32:16 +02:00
Marvin Blum
ed39081300 Moved types to top of files, started 2D texture mapped font rendering. 2016-07-16 02:31:53 +02:00
Marvin Blum
7a758221cb Added keyframe animation and demo. 2016-05-11 23:39:13 +02:00
Marvin Blum
12433458cc Added depth test function and 3D demo. 2016-05-08 20:41:49 +02:00
Marvin Blum
139e668233 Removed shader, added 3D rendering (no demo yet, coming next), started bitmap font rendering, a few fixes and improvements. 2016-05-07 20:26:36 +02:00
Marvin Blum
1d974566de Fixed log output in culling, updated demo. 2016-05-07 11:34:01 +02:00
Marvin Blum
80e5cb20f8 Removed Add() method from System interface, added 2D culling. 2016-05-07 11:28:42 +02:00
Marvin Blum
3a5b66a20c Rendering now works! Added shaders for reference. 2016-05-06 16:53:27 +02:00
Marvin Blum
cd13241329 Extended Game interface, added more logging, removed unused test png. 2016-05-06 13:50:48 +02:00
Marvin Blum
2c63ebff2b Added cleaning up GL resources, added resize callback. 2016-05-06 13:07:41 +02:00
Marvin Blum
c85c5dedb1 Added GL initializsation, added clear buffer and clear color options. 2016-05-06 12:27:33 +02:00
Marvin Blum
788399df73 Moved all into one package, added png loader. 2016-05-05 00:00:00 +02:00
Marvin Blum
74c5bf3505 Added scene system. 2016-05-03 22:15:47 +02:00
Marvin Blum
19731dc0e5 Added geo and gl packages from gogeline and improved documentation. 2016-05-03 21:23:50 +02:00
Marvin Blum
05013370fd Basic system and window creation. 2016-05-03 21:03:00 +02:00