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mirror of https://github.com/Kugelschieber/go-game.git synced 2026-01-18 06:40:28 +00:00
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32 Commits 2 Branches 2 Tags
master
Commit Graph

9 Commits

Author SHA1 Message Date
Marvin Blum
25814cf022 Set GL version to 3.1 (lowest possible version), fixed cleanup bug when calling Stop(), added input handling. 2016-08-14 13:20:01 +02:00
Marvin Blum
092ad543e5 Fixed bug in text renderer, upgraded to GLFW 3.2, added fullscreen and FPS limitation. 2016-08-08 21:35:01 +02:00
Marvin Blum
3c1fb484b9 Added texture mapped font rendering. 2016-08-07 00:32:16 +02:00
Marvin Blum
ed39081300 Moved types to top of files, started 2D texture mapped font rendering. 2016-07-16 02:31:53 +02:00
Marvin Blum
11cf7a9251 Added function to easily access loaded textures. 2016-05-06 17:38:32 +02:00
Marvin Blum
3a5b66a20c Rendering now works! Added shaders for reference. 2016-05-06 16:53:27 +02:00
Marvin Blum
2c63ebff2b Added cleaning up GL resources, added resize callback. 2016-05-06 13:07:41 +02:00
Marvin Blum
c85c5dedb1 Added GL initializsation, added clear buffer and clear color options. 2016-05-06 12:27:33 +02:00
Marvin Blum
788399df73 Moved all into one package, added png loader. 2016-05-05 00:00:00 +02:00
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