Commit Graph

15 Commits

Author SHA1 Message Date
Marvin Blum
ac3d293763 Updated readme. 2016-05-06 17:19:38 +02:00
Marvin Blum
16e25c0a1b Small improvement to sprite renderer, added demo for simple sprite rendering. 2016-05-06 17:16:59 +02:00
Marvin Blum
3a5b66a20c Rendering now works! Added shaders for reference. 2016-05-06 16:53:27 +02:00
Marvin Blum
b0d1f24e3d Added ply loader and camera. 2016-05-06 15:08:05 +02:00
Marvin Blum
ae07ad02a3 Updated readme. 2016-05-06 13:54:16 +02:00
Marvin Blum
cd13241329 Extended Game interface, added more logging, removed unused test png. 2016-05-06 13:50:48 +02:00
Marvin Blum
2c63ebff2b Added cleaning up GL resources, added resize callback. 2016-05-06 13:07:41 +02:00
Marvin Blum
c85c5dedb1 Added GL initializsation, added clear buffer and clear color options. 2016-05-06 12:27:33 +02:00
Marvin Blum
788399df73 Moved all into one package, added png loader. 2016-05-05 00:00:00 +02:00
Marvin Blum
180876367a Started resource loading (requires testing), need to add default loaders for ply and png (from gogeline). 2016-05-04 18:22:02 +02:00
Marvin Blum
74c5bf3505 Added scene system. 2016-05-03 22:15:47 +02:00
Marvin Blum
364d7dd045 Updated readme. 2016-05-03 21:25:10 +02:00
Marvin Blum
19731dc0e5 Added geo and gl packages from gogeline and improved documentation. 2016-05-03 21:23:50 +02:00
Marvin Blum
05013370fd Basic system and window creation. 2016-05-03 21:03:00 +02:00
Marvin Blum
4266942d2f Initial commit 2016-05-03 10:14:57 +02:00