Marvin Blum
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25814cf022
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Set GL version to 3.1 (lowest possible version), fixed cleanup bug when calling Stop(), added input handling.
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2016-08-14 13:20:01 +02:00 |
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Marvin Blum
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092ad543e5
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Fixed bug in text renderer, upgraded to GLFW 3.2, added fullscreen and FPS limitation.
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2016-08-08 21:35:01 +02:00 |
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Marvin Blum
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3c1fb484b9
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Added texture mapped font rendering.
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2016-08-07 00:32:16 +02:00 |
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Marvin Blum
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ed39081300
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Moved types to top of files, started 2D texture mapped font rendering.
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2016-07-16 02:31:53 +02:00 |
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Marvin Blum
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11cf7a9251
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Added function to easily access loaded textures.
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2016-05-06 17:38:32 +02:00 |
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Marvin Blum
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3a5b66a20c
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Rendering now works! Added shaders for reference.
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2016-05-06 16:53:27 +02:00 |
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Marvin Blum
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2c63ebff2b
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Added cleaning up GL resources, added resize callback.
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2016-05-06 13:07:41 +02:00 |
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Marvin Blum
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c85c5dedb1
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Added GL initializsation, added clear buffer and clear color options.
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2016-05-06 12:27:33 +02:00 |
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Marvin Blum
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788399df73
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Moved all into one package, added png loader.
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2016-05-05 00:00:00 +02:00 |
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